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Age/Gender: n/a, Female
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Job: Interneter
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Voting Pow.: 5.72 votes
BBS Posts: 20 (0.03 per day)
Flash Reviews: 995
Music Reviews: 29
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All Flash Reviews
995 Reviews | 88 w/ Responses
The graphics were great(colorful and very clean), and the demo was great as well(however, I hate that when you get out, the car can roll off into oblivion, I really hope that glitch will be fixed). It shows a lot of good potential.
Although I dislike trailers, this shows a lot of promise and I can't wait to play the full version.
Author's Response:
Thanks for the positive review. I will fix that when the real game comes!
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For your first cartoon, this was great! The graphics and animation was good(but there should be more detail in the art), as well as the actionscripting (rewind/forward/pause buttons). The music choice was good, but the sound quality was horrible for the blob like character(but you improved on that did you?).
For suggestions on improvements, make the story longer. Like put more story on the purple blob guy and it would have been interesting to show the driving school.
Author's Response:
Thanks for review. Sorry about voice acting :( well thanks for tips and review.
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This was an impressive result from a flash made in only an hour. Although, if you could make something like this in a short time, imagine what you could do with a few months of work, then the game will be wonderful. :)
I like the simplicity of this, the simple controls, the easy obstacle, simple graphics, and simple concept, and your added feature of slowing the bars down. I have to say, that's original.
However, on this game, you can easily cheat by moving the mouse fast, and the cursor will go through the walls sometimes.
Author's Response:
yes, i know.
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I thought this was going to be an action game on my first impression, but never expected a battle scene creator(even though there are a lot, a Metal Slug flash game would be cool). However, this was pretty impressive, on how you animated all of the sprites and the nice music which fit in well. It must have took a lot of time to make all these.
However, I had a problem with the drag and drop: when I "dropped" a sprite near another, and clicked another one to drag, I still dragged the sprite I dropped. (Do you get what I mean?)
Some suggestions would be the ability to change settings, more sprites, selectable music, and just more stuff.
Author's Response:
Yep, I get what you mean. Thanks for the positive critism. Sorry it wasn't an action game, I'll be making plenty action/adventures soon.
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The animation was incredibly fluid and wonderful, with great music and sound effects. The screen-shaking was a nice effect, as well as the slow motion. It, however, needed an ending.
Author's Response:
I know. Remember, this is just a style test.
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The art and animation could improve(nice sniper though), and the music was a little annoying. Also, this could use some sound clips(a loud bang to when the guy shoots him), some blood or something to show the explosion, and a better background.
Author's Response:
I added sound.
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There are many cursor games on Newgrounds, and the unique features in this make it stand out. I like the combination of escape and shooting, plus the nice obstacles and challenges.
However, I wished there were power-ups.
Author's Response:
Thanks for the review, and as for powerups, I guess the sphere that makes you bigger 'powers' you up. (nicely dodged there paul), what? You're still here,
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It was fun, the gameplay was simple, and the graphics/animation are great. The health bar and the big tank was a plus. However, it got repetitive in the later levels, which could be fixed by adding powerups, a bar to see how far your bomb can go, different enemies, and to make it harder, take into account wind velocity?
Also, I had a bug in the main menu..a black screen keep flashing like every 2 seconds, and it made it impossible to click on anything.
Author's Response:
Thank you very much for making me aware of the flashing bug. I'm looking into it right now and the game will be updated as soon as I have found it's cause.
Also the suggestion of taking wind velocity into account is quite interesting. I will definitely consider that.
Regards,
Terrence
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The 3D graphics and animation are amazing (love the explosion when the spikeballthing dies). The gameplay is pretty simple but the feature where you could choose your key configuration was a great plus. Not to mention this was really addictive.
However, this got really hard later on because of the large number of meteors..include some powerups.Some modes and levels could do as well.
Author's Response:
Thanks for the compliments about the graphics... if I make a sequel (likely) I'll definitely add some powerups and levels.
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The graphics and animation were really good and well done, and the sound clips matched perfectly. The short fight scene was pretty intense.
However, it would have been better with some sort of plot or storyline.
Author's Response:
its not meant to have a story or plot ^_^! Its just fighting...kinda like stickman!
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